I have a sequence timeline set to production start at 1000 -1809 frames. I have the compositor set up for multilevel exr like I normally setup. But when I hit render animation it only does one frame and saves only one frame. Did something change on the composite output in 3.4? I get no errors in the terminal.
Win 10 64, blend 3.4, Ryzen 9 5950x gtx 1080ti.
I solved it.
Ok so if the location in the composite output is set and the render tap is set to the different location, for me it was a temp file for testing.
The compositor doesn’t override the render tab location and causes it to glitch. I feel like these 2 locations should be connected but they are not.