Blender 3D + Cycles BASIC tut: UV-mapping, texturing and rendering a box (with subs)

This is a BASIC tutorial made “on demand” for a Blender user who wanted to map an image on a box in order to reproduce an antivirus box, so we are going to deal with unwrapping, uv-mapping and texturing in Blender 3D + Cycles.

Text version (and more tutorials):

Hope you like it! Bye! :wink: