hi everyone! a problem arose, the requirements were to create a rope attached to the edges of a cylinder and suspend an object (for example, a torus) on it, I tried many examples, the main problem was that when the cloth physics worked, its collision in the animation did not move along with its visual appearance. the object stopped at its initial shape while the rope itself dangled from below
Welcome
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By nay chance, do you know each other ?
I think not, the words order of the thread title is different… 'Here ‘physics’ is the 3rd word.