The Rigify root bone does not export with a scale of 1,1,1 in the FBX. When I import the FBX into UE 5, I see a scale of 100.0 on the root.
These are the steps I use:
-
In object mode I selected the rig, press Ctrl + A and set the Scale. The scale then sets to 1,1,1 in Blender.
-
I export as FBX.
-
Then import the FBX into UE5 and look at the scale of the Root bone.
-
Setting the Scale of the root bone to 1,1,1 in UE does not work.
-
The scale of the “metarig” bone has to be set in the FBX from Blender.
Is there a way of making sure the scale of the root bone is set to 1,1,1 in the FBX when exporting?