Hi all! This is my first message, so i hope this part of the forum is where I can ask this question.
I’m interested in developing virtual reality applications using Blender game engine. Our systems use HMDs as output device, and i would like to get active stereo from blender; i mean, two differents views of the scene, one corresponding to the left eye and another one to the right eye.
I know that using Blender Publisher I can get stereo, but it’s passive stereo, and not the kind of stereo I’m looking for. Does anyone know if is possible to get active stereo? Thanks!
you could probably have two different cameras, looking at different angles or something, and then have 2 different viewports, one for the left camera, and one for the right camera, then you would have to somehow take those two sides and make it work for your HMD’s. Also you may want to try asking this in the Game Engine forum, cause this is relating to the game engine, and someone probably has a better answer than I do.