Hi Bender and Godot fans, in this video I show how to export a whole scene from Blender with the addon Better Collada and import it into Godot 3.0.
thank you very much for the insight into Godot.
First of all I wanted to try myself on a very simple scene for the Web (HTML5-Export WebGL).
An object that I can rotate with the mouse around all 3-axes
(or around 2-axis if there is a floor in the scene).
Do you have a link with a tutorial for me?