I have idea for one interactive 3d application to create in Qt framework but in Qt for 3d graphic objects is used QML. In Blender scripting language is Phyton, I know that, but is it possible to make Qt and Blender to work together? and How?
All my 3d models are in .obj file extension and I need meshes to glow and use optical laws for adding-combining of colors in RGB system. I need to make one box-room where those objects will be placed and to can navigate like in any 3d software.
Can you help me to make work-production line with blender and software for making crossplatform applications (for example with Qt)?