Blender and the industry standard

I think the bigger fear is that something else breaks or changes that you depend on.

Also isn’t the VFX platform more about the libraries and glue software/languages being used between the software adhering to the reference, not the DCC software? So interoperability is a big factor. If someone updates a library and it breaks or changes something that passes up or down, that could cause chaos throughout the asset production chain.

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