blender and thin clients

Anyone know how to configure a a thin client /server model
to run Blender?

if running some reasonably configured OS it would run blender as it is

but … unless I misunderstand what you mean by “thin client” it wouldn’t run very well unless you had decent graphics cards
[and I’m not sure which end the image is being rendered on… transferring the screen of blender over a network might be a bit much]

[and I’m not sure which end the image is being rendered on… transferring the screen of blender over a network might be a bit much]

In this computing model, the application runs on the server and is displayed on the client. Entire screens are not sent, only the drawing commands.

Critical feature is OpenGL support on the client. Having a high bandwidtn network would be nice.

We run gentoo on a biprocessor x86 box
with Itona thin clients.

I run blender in xterm and I get

XLib : extension “GLX” missing on display “aille1:0”

I guess this is telling me the graphix card sucks on the
thin client? Up to now I had only been using the blender
on the server to “farm out” high resolution renders

I actually insisted we change as we were running
a (sort of) individual workstation model with
about 60 x86 boxes running a variety of different
Linux distros with Alice/Amanda.

Anyhow I still have a PIII x86 box
and I’ll configure that to run as a client.

XLib : extension “GLX” missing on display “aille1:0”

GLX is the OpenGL extension for the X server.

This may mean that the driver for that card does not support OpenGL. It may simply be that you are not loading the ‘glx’ module in your X config file.

Mesa is an open source OpenGL implementation that works on most cards. It does not do hardware accelleration (at least last time I looked).