Blender Animation Resource

Hi all, I’m very interested in Blender Animation, but I can’t found very good tut about it online, or, at least, I found someone but I also found someone very unuseful for wich I spent several hours (on several tuts) just to realize their usefulness…
So I’m here not only asking for some good resources about animation and rigging, but also asking for a Sticky post in this section collecting all these resources…
Now my question obviously is… What do you think are good FREE resources for Blender animation and what you think are good PAID resources fot this topic?
I have to say that I’m Italian, so I’ve no problem with English Language resource, however I’ve some issue with choosing “physical” resources (such as DVDs or Books) that come from USA for example because of the cost of the shipping…
I’ve seen some interesting manuals, such as http://www.amazon.it/Introducing-Character-Animation-Blender-ebook/dp/B004V4FFE2
Then I thought that spending some euros less (18 USD are less then 14 euros) I could afford a month of BlenderCookie Citizenship, and with 46 USD (35 euros) I’d have 4 months… And I’ve seen some interesting tutorial citizen-restricted on BC, but I can’t decide… What do you suggest? Should I buy that book (or another, keep in mind that I have a Kindle reader so I’m comfortable with e-Book), should I go for the BC citizenship (in that case, 1 or 4 months?) or should I simply keep studying with online free tutorial (I’m going to watch that one by Andrew Price on human rigging) and wait before buying something?
Last thing, I’ve been using Blender for 3 years so far so I know the software quite well and I don’t have problem following even advanced tutorials

Thanks everyone for the answers

I’ve been using Blender for 3 years so far so I know the software quite well

So can you model and rig character up? Have you animated armature using Time line window, Curve Editor, Dope sheet, and NLA editor? Animations can be done using only constraints. Particle animations? Clothe animations? Physics? Game Physics? They all can be used for animation. There is no right way to do anything. It’s a matter of creativity. There is no tutorial that covers everything.