Blender Animator

Hi! is an Indie Video Game Development and publishing company owned by global conglomerate

Skills and requirements

Create 3D animations of characters / objects in Blender
Solid knowledge of animation principles and an eye for dynamic poses.
Knowledge of Lip Sync animation.
Great storytelling ability and practical knowledge of the principles of staging, body mechanics and camera work.
Ability to work on tight deadlines.
Excellent communication skills in English.

Extra points

Clothing simulation with Marvelous Designer.
Maya animation workflow
Understanding character creation (modeling, texturing, and rigging) is a bonus.

How to apply

Present a Demo Reel with previous work and resume to [email protected] with your “name” and “position” in the Subject eg. “Mike Soto Blender Animator”

More information

Remote work.

We are looking to hire a full staff to start working in Blender.

Projects will range from animated cartoon series to some video games that we’re working on as well.

We are looking to hire folks for both full time paid work and part time paid work.

These are long-term positions are we constantly develop new projects.

We are looking to compensate competitively.

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