Blender archviz workflow

So i have been doing some architectural stuff using blender and i must say it is a very easy tool to use,i was able to get this project done in less then 1 day , it was easily achievable in less then 3 hours but my time got wasted retopo the online assets and optimizing the scene to work with all possible render engines for me such as luxcore renderer and eevee and cycle,the one below is the cycle image ,the fireplace was the most time consuming task since i was not able to find a model online which has great topology and great looking, i always try to insert zbrush and substance in my workflow,this project is intended to be used in a realtime VR project.

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