Blender artist required for architectural and/or organic modelling

Hi there,
We’re looking to supplement our team (again!) as we scale with a couple of remote artists, to create models for scenes.
You should be able to

• produce clean topology
• model hi or low poly
• work with modifiers and instances
• if you can do organic modelling, that’s great too!

If you are interested, please send your CV, link to showreel/examples of work, hourly rate to [email protected] and we’ll go from there.

Cheers,

Simon

hello! i sent you a message on your mailbox :slight_smile:

Hi Simon. Message sent!
Architectural or Organic… or maybe Organic Architecture? :slight_smile:

Hi Simon. Message sent!
Architectural or Organic… or maybe Organic Architecture? :wink:

HI everyone who applied! We’ve closed this round of applicants and have shortlisted our candidates. Thanks again!

Sent you portfolio via email.