Blender artist required for architectural and/or organic modelling

Hi there,

We’re looking to supplement our team with a couple of remote artists, putting together geometry and applying shaders.

You should be able to

• produce clean topology
• model hi or low poly
• work with modifiers and instances

If you are interested, please send your CV, link to showreel/examples of work, hourly rate to [email protected] and we’ll go from there.



Hi, Simon!
I’ve sent you an e-mail.
Thank you for the opportunity!


e-mail has been sent, Thank you.

Hi Simon,
I’ve sent an email.
Best regards,

Hello Simon!
Just e-mailed you.

Email has been sent, thank you for your interest.

Hi everyone!

Thanks very much for those who applied.

We had a lot of applications, and we were only looking for a couple of people. It was a really tough decision to make, but we’ve now found the artists we need.

Thanks guys!