I wanted to share a good use of Blender with you: Blender as a sketching tool for biiig things to come! (Yes, I consider our work as “art” that’s why I think it’s appropriate to post it here, hope you agree… )
So a friend of mine and me, we decided to build a chicken grill. Here is the full report:
Phase 1: Concept:
Most projects benefit from a decent concept that is thought through and planned thoroughly first. In our case I tried to draw a scatch with paper and pencil first. I soon found out that my skills with a pencil are rather poor and changing things afterwards is really ugly and cumbersome… so I switched to Blender really quick and did a rough model of our glorious grill; the chicken grills feature list:
- It is designed that the chicken rotate on two stacked chicken-spits.
- The heat comes from the back so that fat that drops down the chicken does not catch fire nor produce any ill-tasting carcinogen.
- As fuel, logs or charcoal should be usable.
- To control the heat the distance of the chicken to the blaze has to be variable. As the blaze will be rather hot and shouldn’t be touched while the grill is beeing operated, we decided to attach the chicken-spits to a metal frame that is movable in 1 dimension.
- There has got to be some kind of engine to make the chicken-spits turn; ideally this engine has to be connected to the chicken spits frame to keep things simple.
- It should be big enough for several chicken while keeping it small enough to be transportable; the more people can barbeque with us, the better!
This is the outcome of phase 1: the general shape is set, but exact dimensions and details are still to discuss.
I’ll report about phase 2: “Detailing the sketch” soon (the project is finished (!) but the documentation takes some time, sry)
proj_G.blend (230 KB)