there are a few threads about this, all ending sometime 2003. but with the ps1 available for cheap on ebay, im only now getting intrested in this.
i was thinking that if you could export blender models to a ps1 compatible game engine, you’d be all set. however, that meant writing your own game engine, which is all around difficult. figured i was out of luck. then i found this link:
is this what i think it is? i know there are free compilers for ps1 out there… and apparently active development going on here http://www.psxdev.com
so whats up with that playstation_engine directory?