aaah christmas, and i found me some time to to do a game project, blender boxing. Its only in early stagesbut ive got the hard stuff done. Its got faked collision detection and all the rest of it. Any way unfortunatly its two player only coz A.I for this is way beyond me. Controls are as follows deep breath…
player 1 player 2
w-forward arrow keys - move
s-back 7,8,9-bob left, bob right, lean back
a-step left 4,5,6-jab, hook, uppercut
d-step right 1,2,3-bob left, duck n bob, bob right
g, h, j- jab, hook, uppercut
v,n body hit, left and right
b-duck n bob
controls are so crap because you cant assign modify button inputs. e.g cant recognise forward and A or just A. (ther is a modifier thing but i dont know how to use it - please enlighten me if this is possible) The boxers are untextured because now for no reason when i choose from windo command for texturing my computer decides to die which limits me to being only able to texture sqaures.
Get it here - http://mysite.iptic.com/blenderage/blenderbox.blend
I will add health stamina and a knockout things later.