Blender bug-o-meter

Posting here to encourage myself to finish it!
Screenshots of the model and using rendering in the viewport {because I have not got the patience to render it out yet!}
Comments welcome :eek:



looking good man. Modelling and materials look ok (From what i can see of the lowsample screenshot lol)

But it seems that some of your normals need recalculating.

Thanks for spotting that…
Actually turned out it was lazy modelling.
I have a shrink wrap modifier on the ‘glue’ to stick it against the clear plastic front, and some of the glue vertices were on the wrong side of the surface so the shrink wrap was inverting surface.
Fixed and updated.

Rendered @ 250 samples - 30 minutes
Need to work on the fireflies at sometime :eyebrowlift2: