I have used many different builds (all win 32) but I have noticed that pretty frequently when Blender crashes and I reload the scene - the path to the texture gets corrupted - for example
the path should be
C:\Users\Brenner\Downloads\earthmap1k.jpg
but blender shows it as
//…\Users\Brenner\Downloads\earthmap1k.jpg
I don’t really know much about blender bug reporting - that’s why I’m posting it here…
Anyone else have the same problem?