in maya, i used to add a camera to scene, then change view panel to look through camera. then use normal navigation tools to place camera at right place.
even if auto key is turned on, then at different frames, changing camera via navigation tools start putting keyframes.
just wanted to know, is it possible in blender.
as i hit 0(numpad) key, view changes to camera view. but as i navigate it turns into a perspective view again. is it possible that i keep looking through camera while navigating and if auto key is turned on and i place keys on first frame from translation / rotation. then while navigating it start placing keyframes…??
hope to hear soon, thanks n regards, lala