blender camera parameter (intrinsics)

Hey there,

I’m developing a imagetracking software and want to validate the results with some simulated data. As I never started with MathLab I wanna use Blender instead but therefore I’d need to know the intrinsic camera parameter of the virtual camera ( and the distortion coefficients. Normally one would run a camera calibration but I thought I could skip that as these values should be known…?

any suggestions? anyone? :wink:

best regards,