Hello, having a few issues understanding what to do, in order to colour an item/ character. I’m having an issue with understanding the order of “painting” etc. If the character has skin, it needs a skin texture, then if it needs scars, a scar texture, then so on & on. This makes no sense to me, as how do I put the texture in the correct limited position, like a scar on a face? How do I colour a weapon with multiple colours for different parts?
I have seen some methods for cutting out body parts/copying/ to make clothes, but the same problem still exists, how do I shade a body part and not all of it with one material/texture etc?
I also have an issue with what to do in the correct order, if I have done everything,to import a tree with transparent leaves & bark textures/materials into UNITY Game Engine without getting a grey tree with white pages attached to it . Do I need to bake in cycles, or save different materials in different ways? attach armature? & what file type works?
I know this is a lot to ask, but this is probably the most appropriate area.