A few months ago I read an Article at blendernation about integrate a cloth module into Blender. It is quiet now around this Project. Does anybody know something about this or generally about a cloth integration into blender
Iām not sure but it could be in the current CVS.
Check the forum on blender3d.org for testbuilds.
P
It isnāt there -at least not the current CVS -Iād like to know whatās happening with that Cloth Project too. I was really looking forward to it.
Iāll try and locate the link if I can. Okay, I did some digging -This is the link to the development page: http://mediawiki.blender.org/index.php/BlenderDev/ClothSimulation
And, it actually looks like there is a patch available for the current CVS, although the page could simply be out of date. The patch is here: http://www.dldw.de/cloth-modifier-patch-20060728.tar.gz
Iām not sure exactly whatās going on with it currently -last I checked, this page hadnāt been updated for a couple months, but Iāll try out the patch and see what stage the projects at.
I downloaded the version of blender with the cloth modifier about a month ago, but I never actually got it working. I know it was working, cuz thats were the examples on the page came from, but the interface was not friendly and there werenāt presets and it didnāt work how I expected on the first tryā¦ so I quit. I figured Iād wait for the release, or at least wait til I really needed it. But yeah, there is a version of blender out there with the āclothā modifier, though It wasnāt official CVS as far as I know
cloth has been delayed and will probably not make it for the next release
Damn, thatās a pity. It would have been really useful in a lot of my projects. Oh well, I guess I have to use the softbody, the Orange team made great things with it so why shouldnāt I be able to do it too?
Was it officially announced as being delayed somewhere?
It would be nice to know the details of when this project may continue again.
I was hoping that it would be completed for the upcoming release in December so I could use it, but if itās delayed, I guess Softobodies are my only option -Maybe a combination of lattices and armature rigging would make certain aspects faster or easier to control? Iāll have to try some stuff out I guess.
we all hope the project will contiue soon
see ->
https://projects.blender.org/tracker/index.php?func=detail&aid=4080&group_id=9&atid=127
however recent rants say we have to wait a little longer
Cloth would be useful, but thankfully softbodies have been improved with things like rigidity and self collison so using that will have to do.
I hate to say this, but there is no release planned in Dec. Think March or so.
Really, I thought I heard something about December from Ton on the Blender Conference Videos.
I hate to say this, but there is no release planned in Dec. Think March or so.
The next release is planned for mid-december, although I suspect we might slip to end of december or early january.
See the release schedule in the meeting minutes for details.
http://mediawiki.blender.org/index.php/BlenderDev/SundayMeetingAgenda/October_15th_2006
LetterRip
Thanks Tom, yeah I checked it AFTER I posted:) . But in fact, I thought it was YOU who said that it would be 6-8 months (I vaguely remember that in a post a few weeks ago, or maybe it was joeri, who ALWAYS doubts anyone can get anything done on time:) .
It appears that cloth will be delayed.
http://mediawiki.blender.org/index.php/BlenderDev/SundayMeetingAgenda/October_29th_2006
I hope these guys the best to be able to keep the project in motionā¦ (é å¼µć£ć¦ćļ¼Ganbatte!!ļ¼Do the best you can)
Hi guys!
I am on of the cloth modifier developer.
I had some medical issues with my hands so i couldnāt code on. I am about to start little coding and stay in contact with Erwin who coded the great Bullet library (to use it as collision library).
In the meantime we can thank bjornmose for advancing softbodies to a really great level.
His work is amazing - check his demos out!
Since bjornmose would be the person to check the cloth patch and i/we donāt want to rush anything, I think the best solution is to post patch updates. So 2.44 is a good target . I postet also some new image on the clothmodifier site in the mediawiki.blender.org which demonstrates the actual development state.
Greetings so far!
Good to know that you are back gensher!
Personally, I can live with it missing the next release though it is a shame (obviously). As long as development hasnāt come to a complete halt and there are testing builds available with the modifier, I am happy. Keep up the good work!
One of the great thing about Blender is the compatibility between all versions and builds. Often I use an experimental feature in a testing build and continue work in a stable release.
Koba
Hey, what was wrong with your hands? A friend of mine got carpal tunnel syndrome from typing too much, so donāt push too hard or anything. : P
Anyway, I just appreciate you people for trying to make the cloth simulator, and, while I have all faith youāll succeed, thereās no need to rush it.
What are you talking about? I downloaded the November CVS and itās got self-collision with softbodies. Are you all talking about some kind of from-scratch brand new cloth engine?
Yes, weāre talking about the Cloth Modifier for the Modifier Stack.
Sorry if this might sound stupidā¦but what is a cloth modifier. Its something about cloth (i can guess), but what is it able to, which softbodies isnāt , can someone please write some differences.
It sounds cool however
Edit: If people havent seen this, its an update on the softbody, watch the incredible movie!
http://mosebjorn.altervista.org/newsb/