Hey there,
I want to try something new and have in fact no idea how to start. I also don’t know how to describe it correctly in a few words, so that I can find something on google. I hope to get some inspiration fitting tutorials over here. Thank you for anything.
Here is what I want to do:
I have a mesh of a character, with one material on it. I want to break in off on some points, like holes and fill these holes with a structure of combs like somehow in this picture:
I asked around and the only idea I came with, was to model all this. But the structure should have the accurate borders of my character mesh, so that’s difficult somehow.
I hope you understand what I’m thinking of and can bring me some ideas.
If you have any questions or feedback, please let me know.
Thank you,
Laura