I have a composite, no 3D assets at all, just reading/writing images, however when I click on render nothing is written to disk. Not even to /tmp
I have the composite node set and a file path indicated for the output. When I render the image shows up correctly in the ImageViewer as the rendered image, but nothing has been written to Disk.
I have the composite checkbox selected in the postprocessing tab
When I create an additional Output File Node (Which I don’t think I should have to do), I do finally get an image, however it is called “Image0001.tif” instead of the name I indicated. It does put Image001.tif into a new directory which is the name of what I intended the file name to be.
So, I’m very confused.
I’m just trying to write a single image, not a series but nothing I do seems to get an image out to disk.
I see. Thanks. So if I want to script a composite for a single image I should just run an animation of 1 frame?
Given the above answer this makes since. I thought I was being force to create a composite node AND and outfile node.
The file name and type are as specified in the file output node properties
So, in my outfile node properties I’m allowed to select a path and filename for the outfile. But it doesn’t actually write to the filename. Instead it creates a directed named by what I wanted the file to be called, and then puts Image000* into that directory.
It also shows that it will write a tiff image but I see no way to change that the way I do in the “render properties” tab. I must be missing where to change the properties you speak of.
Ahh. On further investigation I see that I need to look at the properties under the “active node” tab. I thought the information would be visible on the node itself. Thanks for your help.