Blender Compositor Stylized Distortion

I want to procedurally distort a white image border for a handrawn/sketchy effect in the blender compositor:

I’ve been struggling to find a way to distort the image now that the old cloud texture workaround has been discontinued. My goal is to recreate the stylized boil panels of a handrawn comic like the one below:

I thought that maybe I could plug a noise texture’s color information into the distort node, but that hasn’t worked.

Does anyone know any workarounds?

Ok so I somehow figured out my own problem the second I posted this.

Nice to share the solution.. often new user “just ask”, solve this and never mind.. so they may not unterstand “community” :wink: