Blender Conference 2008 Discussion Thread

Talk about all things Conference-related in here! Ask questions, discuss presentations etc.

Thanks for streaming :slight_smile:
Only the main room will be streamed? because im curious about the oct 26th
26th 15:00h
Masonry meeting room:

                           Ton Roosendaal
         Developer             meeting
         - future of             Blender GE, web plugin
         - licensing of             Blender
         - Blender 2.5 &             roadmap

First ! , cool im watching pablo streaming ! ;D

Me too, he’s cheating! :smiley:

My audio and video is choked somewhere between Amsterdam and Atlanta. I suspect that we are really popular and its overloaded. Maybe need a bigger pipe next year.

Would love to get some info about William Reynish’s UI improvements proposals.

the quality this year is great,compared to the last few years. i hope the post quality is better this year as well.

Heh - “The evolution of Blenders User Interface” was recorded:
http://river-valley.tv/conferences/blender_conference_2008/

Yup, really interested to know if the other room is being recorded as well.

William, I’m exactly on your line for the interface. Really great concept!

-Gian

And just to know…what is Brecht showing on his laptop to those other guys ? Mmmmm…

-Gian

I liked Ton’s ramble about the interface plans for 2.50 though some words got lost in the heavy dutch accent.

William’s ideas are pretty good too, I look foward to see how the interface is recoded for 2.50 and how Ton will tackle the problem of not enough space for buttons (which he’s very aware of)

I enjoyed Ton and Williams presentations - thanks for making them available for download

Re the UI overhaul:
Did I hear correctly Ton say the UI graphics elements would be handled via Python?
I am interested to know more about this because I would like to have better blender/scripts interoperablity and have better graphical options for scripts and the scripts window.

Can someone who is in the loop explain more about this 2.5 Python intent please.

Do you think some of the highlights will be uploaded to google?

Thank you for passing one the link … downloading now :slight_smile:

I think it is foolish to get rid of the horizontal bar. I don’t think it should matter if the panels are the same size, if you want to make efficient use of screen size use vertical, if you like it horizontal suffer missing some space. We would also be losing ‘free’ alignment. What about people who use vertical screens? potential solutions: vertical font, sliders etc. for horizontal or we horizontal likers would have to make multiple vertical windows beside each other to simulate horizontals.

Also regarding color coding:
Keep in mind some people are color blind, it would be best to keep colors extremely different, and at different brightness/darkness.

Can’t seem to find the video feed this morning. Old link is not working.

-Gian

My knee-jerk reaction is to agree with everything William proposed.
I would bet that the horizontal buttons window could be kept … though I use the vertical version exclusively.

It seems that the Masonry meeting room is not recorded or streamed.

Is anyone with a camera there willing to record some of the talk there ?

I’m referring to:

25th Nov

13:30
Andy Goralczyk, 3D artist, Germany
Artist Workshop: advanced shading, lighting and Compositing

15:00
Martin Poirier, Master of Engineering student, Ecole de Technologie Superieure, Montreal, Canada
Animation and rigging for character animation: roadmap discussion for new tools and more efficient reuse.

26th Nov

10:30
Artist workshop: using the Blender Game engine

13:30
William Reynish, 3D animator, Denmark
Masterclass Character Animation Using Blender

15:00
Ton Roosendaal
Developer meeting

  • future of Blender GE, web plugin
  • licensing of Blender
  • Blender 2.5 & roadmap
    !!!

Thanks guys!

You live in the future? It’s still October here in Finland and the Netherlands.

/Nathan
:stuck_out_tongue:

To be true, yes. I visited the future and great things will happen to Blender :smiley:

-Gian