Hello,
I’m working on a prototype for a game, and blender is crashing every 10 seconds. It only crashes after executing the game engine the first time. This is a screenshot of the console, just before the crash:
www.sintonia.cl/crash.jpg
It has some text about the render process, but I don’t know what it referes to.
This text is the information I get from windows:
Problem signature:
Problem Event Name: APPCRASH
Application Name: blender.exe
Application Version: 0.0.0.0
Application Timestamp: 4cc82641
Fault Module Name: blender.exe
Fault Module Version: 0.0.0.0
Fault Module Timestamp: 4cc82641
Exception Code: c0000005
Exception Offset: 0002bb8f
OS Version: 6.1.7600.2.0.0.256.1
Locale ID: 13322
Additional Information 1: 0a9e
Additional Information 2: 0a9e372d3b4ad19135b953a78882e789
Additional Information 3: 0a9e
Additional Information 4: 0a9e372d3b4ad19135b953a78882e789
I’m using an intel i-7, 8gb ram, nvidia gts 250 with 1 gb in windows 7
Hello, I really need help, I did everything all over again, this time in Blender 2.49b, and it’s still crashing, throwing the same error shown in the image I posted before.
If this happens in both versions, it can be a huge bug or I can be doing something really wrong.
Hello, and thanks, I have updated the graphics drivers, I have tried with 32 and 64 versions of blender, in both windows 7 and linux, in 2.49 and 2.55… The same thing keeps happening… I’m about to leave blender for unity or unreal engine now, it seems like the safest move after this
Thanks again