I understand that 3DsMax does not use OpenGL, but uses DirectX. (If you make additional settings, you will use OpenGL.)
But blenders use OpenGL.
I also understand that Photoshop uses OpenGL.
For these reasons, I think there is a problem with OpenGL processing on GPU.
Let’s test the graphic card error
(Testing puts pressure on graphics cards. Be careful.)
https://www.makeuseof.com/tag/test-graphics-card-stability-furmark-gaming/
※ Since OpenGL testing is required, long-term stress testing does not seem to be necessary.
add… Edit.
Try installing the latest or lower drivers because the graphics driver may be a problematic version.
(Use studio drivers rather than game drivers.)
Latest drivers
NVIDIA Studio Driver WHQL 551.61 22.2.2024
You may have tried the video and link below, but please check again.
NVIDIA OpenGL driver error code 7 - Microsoft Community
============================================================
Download the opengl32.dll file attached to this file: https://drive.google.com/open?id=1NtTZq4 … from the link below and put it where the blender is installed to run the blender. Test it this way.