Has anyone experienced problems with their cursor in Blender when running it in Linux?
Specifically the issue I’m having is that when I click to accept an edit, the edit is discarded. For example, say I want to grab and move some verts. I select the verts, hit G, hold Ctrl to move in increments, get them to the desired location and then L click… and they jump back to where they were. The edit is cancelled. (If not moving in increments it seems to be OK.)
This happens not just with incremental grab/move commands, but box selection, the knife tool, all kinds off things.
I’ve found some workarounds (hitting Enter to accept instead of clicking), but it’s really annoying and some features cannot be used at all.
Anybody know what’s going on?
I should mention that I’m running Blender on a MacBook in Ubuntu through VMware Fusion (out of necessity). Not sure if it’s a virtualization problem or a Blender/Linux problem. Also the cursor appears as a thick crosshair, which it didn’t used to do on the Mac version. I don’t know if this is normal for the Linux Blender.