Hello everyone, I am in the early stages of modeling a scene. The floor of the scene is giving me problems with correct lighting effects. I am using a textured tiled floor that I managed to get working somewhat with nodes, however when there is DIRECT light shining on the floor, it appears as if it is not showing the correct color of the floor. I placed a low powered lamp above the floor to show what it is doing. It seems like it’s keeping the texture data but not the color data. The color of the floor is a copper(ish) color as it can be seen correctly with REFLECTED light. I am lost as to where I have gone wrong with the nodes. It was my first time making a texture by myself with no tutorials. I attached a picture of the node setup, maybe that will depict where I did wrong.