I’ve compiled blender with cycles from the latest version of the source from the
SVN repo. I used GCC 4.4.
I have installed the latest graphics driver for my nVidia 9600GT, along with the
latest version of the CUDA SDK.
However, when I change the render device from CPU to GPU, the 3D view area goes
black and the console reports that shader model 1.3 or greater is needed, whereas
only version 1.1 is installed.
Do you have any suggestions as to how to fix this?