Title of the thread conveys the main part of the question. I want to know, for someone who is creating game 3d graphics in Blender, what role does Cycles play in it?
Forgive me if this questions sounds too naive, but I am not too familiar with the cycles stuff and just want to know more so that I can decide if it is worth investing time in getting to know cycles better.
Thanks in advance for any helpful replies
Edit: Just to add to this, I once did try out cycles and since it did not allow render baking, I was put off by it and my curiosity ended there.