I’ve just started using Cycles render and I can’t get my texture to work properly. Something is wrong but I just can’t seem to find what it is.
When I render an image the texture will show up as it should but there will aslo be a duplicate of the texture floating around out of place. It acts as if the vert coordinates are messed up. Does any one know what went wrong or how I can fix this?
It’s doing the same now in Blender Render so it must be a problem with the model.
I’ve also had problems with the black parts of my texture showing up as the material color as though they have become transparent.
This mess is killin’ me any help or ideas will be greatly appreciated. Thank You, Jimbo