I was pleasantly surprised to find that Blender imports the colors of SVG paths. However, with these files, each of a seemingly identical red rectangle…
- inkscape_before.svg looks red in Inkscape but black in Blender. (This is the result of output from potrace, re-saved in Inkscape.)
- inkscape_refilled.svg is the result of re-filling the shape with red. It shows as red in both Inkscape and Blender.
The files I’m talking about can be found at http://www.mediafire.com/?yvjct042j4b2fd2 (since I can’t attach SVG files to posts)
Edit:
<g
transform=“translate(0.000000,480.000000) scale(0.100000,-0.100000)”
fill=“#ff0000” (This line exists in both files)
stroke=“none”
id=“g6”>
<path
d=“m 929.47297,4077.0848 c -0.0369,-15.8833 -0.54029,-3014.7128 -0.54029,-3014.7128 0,0 4328.02702,0.6201 4350.28032,0.8076 0.3934,17.7193 -0.2351,2999.753 0.3449,3013.6542 -10.2426,0 -4339.32561,0.2171 -4350.08493,0.251 z”
id=“path8”
inkscape:connector-curvature=“0”
sodipodi:nodetypes=“ccccc”
style=“fill:#ff0000;fill-opacity:1” /> (This line exists only in the 2nd file)
</g>
Since “fill” is very much specified in the first file, does this count as a Blender import bug?