Yes that is right. Well to be all honest when I have a specific load it shows me an error that my CUDA ran out of memory. But not that it also needs hours to reprocess before rendering while in when I switch the 3D view to rendered it speeds up like crazy. I am guessing that there might be some options but I seem to be to incompetent to find them. Even the rendering process is way faster while not seeming to be any better. I also have to admit I am pretty much a noob to blender, haven’t done to much in here and this was my first real work, so my skills may vary.
Here is a picture to show what I’ve got trough the 3D Rendered, I toned everything down so far that Blender doesn’t seem to crash at all: http://mrracoon.deviantart.com/art/test-591829104?ga_submit_new=10%3A1455918279
Don’t tell me I know I have still to change some parts and make something right with the fur (And yeah it really doesn’t look good without the whole body fur). If you whish I of course can upload the blend file. Just for some Information I have about a million triangles in this scene if that should be any problem.
Also currently I am rendering with an GTX970, also I am using an AMD FX8120 with 8GB 1600mhz DDR3 RAM, but next week will be an upgrade to an i7 6700k with 16gb 3000mhz DDR4 ram.