Blender Easter Rabbit

Hi, everyone!
For those that didn’t see my old easter rabbit work:

And now they came back! And in greater number!
The loop animations were created in separated file, exported to .mdd, imported in the set project, joined in the same group, emitted by boid particles over the ground plane(missed feature in 2.5), and run away automatically!!! There’s a force behind the camera that works as a goal for boids and they avoid themselves very nice! Good boys!!! … I mean rabbits!!!:slight_smile:

I will upload more during this week… this is the finished Blender render output, the final composition will come in few days.



Good to hear from you eversimo! Some nice looking crowd simulation you’ve got there!