Blender Edits

Making the vertice display bigger to show better (also use AA here):

http://pasteall.org/pic/show.php?id=4362

Scaling the vertices by their distance makes the vertices stick to the mush much better. They don’t slide around when zooming in close nor scale, and it all gives a much better sense of depth.

http://pasteall.org/pic/show.php?id=4361

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3d view gradient background using the world settings. :slight_smile:
Patch here: http://projects.blender.org/tracker/?func=detail&aid=22747&group_id=9&atid=127

http://pasteall.org/pic/show.php?id=4360

Here’s another one; using smooth (not pixelated) drawing for the image editor and sequencer.
Gets rid of what you see here when scaling an image slightly + nice to be able to view it big and not pixelated.

Patch here: http://projects.blender.org/tracker/?func=detail&aid=25411&group_id=9&atid=127
Find it in the View menus.

Left is normal, right is with drawing smooth.
http://pasteall.org/pic/show.php?id=7768