Blender EEVEE VXGI Real Time Global İllumination

Hi…

I looked at the “Armory Engine” in the blender 2.8. and I have looked at many real time global applications and can I adapt the same system to eevee? and can you help me?

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The working principle is here …

https://jose-villegas.github.io/post/deferred_voxel_shading/