Hello. I am in the process of getting back into Blender after a year without a laptop, and I have one question.
My first serious 3D work was in Maya, and there is a feature called a “Playblast”–this allows you to create a movie file of your scene without rendering it. Without Playblast, the frame rate of the real-time preview in the 3D viewport would fluctuate based on your processor speed, and thus Playblast is essential for viewing your scene in the “true” frame rate.
Does Blender have its equivalent of Maya’s Playblast–a way to view your animated scene at the true frame rate without rendering?
There’s also 2 buttons on the 3Dview header (camera and slate icons). The animation opengl render will output however and to whatever folder is set in Properties > Render > Output.
Maybe I wasn’t clear enough–a Playblast in Maya creates a movie file of your animated scene as it looks within the 3D viewport–“jagged” edges on objects, no textures (unless in textured view), no advanced materials, or detailed lighting. Those of you Maya users know what I am talking about.
And the answers made 12 years ago and 6 years were satisfying at that time.
Since then, OpenGL Render has been renamed Viewport Render Animation and is located in View menu of 3D Viewport.
And there is an Output Tab in Properties Editor.
The principle is still the same. You set desired movie format in Output panel of Output tab. And you click on View menu > Viewport Render Animation item of 3D Viewport to capture.