im trying to complete the joan of arc modeling tutorial for max, however in serveral instance through the guide i need to weld or merge faces. how can i do this in blender without making a mess of my model
Select the 2 faces, edges, or verticies, then press Alt + M. Click merge in center.
that doesnt work, whenever i merge it changes my geometry in a big way.
see the screenshot
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you want to add faces inbetween edges? in that case there are fill tools, shift+f and f in 2.49, alt+f in 2.5