hi guys , i have a question on export , how does the .fbx file export work ? like im trying to get the model , animations , and texture to export on the same .fbx file but it keep exporting a empty file or missing animation and texture , just wonder if my setting for the export is missing something try to search the internet and watch every youtube video that i could but didn’t find any answer , if anyone know about this can you guy give me some tips , thank you all
Apply all your transforms, turn apply scaling to FBX All, turn off the Apply Unit checkbox, turn off the Apply Modifiers checkbox, turn off Add Leaf Bones, turn on All Actions. In Unity turn Preserve Hierarchy on in the import settings


