Blender Fire + Smoke explosion

I’ve watched several videos on how to achieve a realistic, and awesome explosion, from shaking the camera, to adding the shock wave, setting up the smoke, the materials, lighting, and how to put the scene with a realistic backround and merge the two.Well this is my result, its my first properly done scene/animation of an explosion, so all criticism is welcome, as i’m always trying to improve my work bit by bit. it too roughly a day to make and a day to render, so it wasn’t too much work, but it, like always, had its difficulties. Well you can view the video and tell me your thoughts (The noises and backround are free samples that i used)
Hope you guys enjoy it :smiley: