I’m running Blender 2.23 on Windows 2000. The computer has an AMD Athlon XP 1600 (1.4 GHz), 256 MB Ram, 6 GB & 20 GB HDs, and a GeForce 2 with latest drivers. I have Direct X 8.1 installed.
Here is the problem. Blender appears to be causing random but frequent system locks. There is nothing I can do to get out of this but hit the Restart button on the computer. Ctrl-Alt-Del has not effect and the mouse will not move either. The lockups seem to occur most frequently when the program is rendering (especially an animation).
I had seen someone mention on the Knowledge Base that they were having a similar problem and reverting to Direct X 8.0 fixed the problem. Does anyone know if this is a valid solution to this problem? Is there anything else that I can do to fix this?
Yes, the animation is fairly large. I’m rendering on full DV resolution 720x480 at 30FPS. The animation itself is 2370 frames long. The computer has 256 MD ram and the .avi is being rendered to a 20GB harddrive with 11GB free. The HD was defragged a week ago.
I decided that the problem is realated to my CPU temp.
I installed a hardware monitor and then rendered 500 frames of my animation. I watched my CPU temp climb from 128 Deg F to 139 Deg F. Then I took a big box fan that I have and turned it on the computer. I began to render the entire animation (2370 frames) and the temperature maxed out at 133 Deg F. I’m going to be purchasing a case fan for the computer. Hopefully that will help keep it cool.