Blender game engine 0.3.0 procedural generated content with drawcall batching :D

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It is related to game and use in real time effect ?

Are you perhaps using any modifiers that is helping u achieve this in realtime??

Yeah weld modfier

I use math to make the geometry
I made up a “planar relative cord system”

It reprojects the geometry and actually tapers space :smile_cat:

This geometry is all joined into 1 object and the object has weld modifier

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