Every time I play BGE game Blender crashes after a while. Any ideas?
Specs & Info:
-Comp: Dell Vostro A860 Laptop
-OS: Windows Vista 32-bit
-Blender: Blender 2.57b & 2.49b (happens to both)
-GFX: Mobile Intel 965 Express Chipset Family (latest drivers)
-CPU: Intel Celeron 560 @ 2.13 GHz
-Ram: 3.0 GB
-Hard Drive Space: C: 32.4GB, D: 1.77GB
-No other programs were running other than virus protection.
-Seems to happen sooner with more intensive games, but BGE still crashes after a while for any game.
-This also happens in the game’s built .EXE
-Running as Admin doesn’t help.
it may be because of too much data being placed into some foler in your drive and your computer rejecting it past a certain amount…does anyone know where the data for the bge is stored?
also monitor your sytem with the task manager (ctl alt delete- and then choose task manager)
I’ve gave the GFX drivers another update (apparently I missed one ), so I would say the problem was sort of solved as I’m barely experiencing any crashes. The Yo Frankie .exe game crashed after I died a couple of times, I also noticed a couple of vertices on a model go all over the place but I’m starting to think that my be the game’s fault. Thanks for the help!
No, if the vertices of a mesh stretch out, it’s most likely a problem with your graphics card. It might be overheating - is the fan on the card or motherboard working? I had a similar problem with textures being corrupted and vertices jumping around. My graphics card was damaged or overheating. EDIT: It actually never died, I just replaced it.
Just to let you know, Intel has historically had pretty shoddy OpenGL drivers. Could you try on another machine to see if you’re still having problems?