Blender Game Engine render other then normal

Can someone explain me, how i can change the settings, that the blender game engine rendering makes the same like the normal render? Look at the pic, so you’ll understand what i mean :wink:

Excuse me for my bad english, I’m from germany :wink:

Try changing to textured view and setting the shading to GLSL

Also I can’t tell from liking at the picture with 100% coincidence that the texture on there is generated or not.
But if it is a generated texture they aren’t supported in the game engine either.

And/also you must unwrap/assign an “Image Texture” ( or bake the ones you already have) to your object, with the UV Image Editor!