Here’s the thread to vote for the theme for BGMC 21.
Blender Game Making Contest is a week long game jam where blender game engine developers compete to make the best game based on a specific theme.
Current potential themes are in the vote above. If you can’t see them (you’re looking at this thread on your phone) they are:
Take a modern game and remake it in the style of an old game.
PS4 game on the PS1 for example, or Xbox game on the Gameboy.
For the win!:
A racing game, 2 wheels, 4 wheels, 10 wheels or none. Has to be a race, needs competitors AI.
Using the built in physics engine make a game. Ragdolls, rigid body machines, catapults, Jenga Whatever you like.
But it must have an objective, so you can win or lose.
More of a traditional theme than some of the others, this is a very open theme. Just make something with the theme of underground. It could be a subway simulator, or a mining game or a dungeon crawl or anything you like.
Mirrors, bouncing balls, water, lasers, anything on the theme of reflection. Blender has some great methods for doing real time reflections, check out Wissam’s recent threads for advice on how to get it working correctly. It’s not hard to have real time mirrors in your game.