hey is it possible to render bge texture in blender internal , what i,m saying is if you allocate a texture for bge than it wont show if you press the render button? is there some hidden option or something to make the texture work in both :spin:
I don’t know how to solve your problem. but this thread would be better in one of the support forums.
To answer your question, click the TexFace button on your material settings and yes, this should be in the support section.