Hi everyone in Blender world. Just thought I would show off what I have found out while trying to make a touch screen 3D Pool Game. I will upload a Demo file witch is still a major work in progress but all the basics have been set-up.
I would like people to Test/ Rebuild/ or just to let me know the best way about building games for android. This is my first Android Game attempt I’m no good at Java so I would like to further this technology for the blender users out there.
The game is run Mostly By Mouse Over + Left Click Sensors Linked to message sensors for the input control, I have not seen this to be used for any Touch Games within Blender.
I hope this give some ideas to others to build more basic (or even complicated) games for android
Thanks All will be waiting to see what you guys think. Any questions, Please post here so the info does not waffle off.
Ive been testing this on a Samsung Galaxy Note 10.1 8020 (a little Slow and some errors like wont use collision groups and some textures play up?)
Im working on getting Input to blender games for touch screen android devices and thought I would show my work to see if this the best way to input throught touch and find out if any one can also help further Blender on Android. check out my project. Im also working on a platform game for touch.
Hello
your demo is too slow in my poor arnova 7/1 ghz!
Keep in mind that most Android devices are “slow” machines, specially on the “graphics side”!
The Blender Player is already “slow” with fast processors/graphics cards, then in a low specs device?..
Thank you for sharing!
Bye
Reduce the amount of vertices for the balls. They don’t need so much vertices.
The cue has also to much vertices.
Delete the bottom and the feets of the table.
Sir, im doing my college thesis (Game) and i am using blender in making it. can you help/guide me in exporting my game on Android device once i finish it? sorry my english is bad.